A lone figure in a long coat and hat stands facing a massive, imposing Gothic castle under a giant, luminous full moon. The castle is dark, weathered, and ornate with many spires and jagged edges, set against a dramatic sky filled with swirling, cloudy textures and a warm, dusky glow. The atmosphere is eerie and foreboding, with bare, skeletal trees framing the scene and a misty, desaturated foreground of overgrown cobblestones and crumbling ruins. The color palette is dominated by dark grays, blacks, deep blues, and warm oranges and yellows from the moon and sky, creating a mood of mystery and desolation. The composition is centered on the castle with the figure providing a sense of scale and narrative. Shot with a wide-angle lens, low angle, emphasizing the grand scale of the architecture, with a shallow depth of field to blur the background elements slightly. Inspired by the dark fantasy art of H.R. Giger and the architectural style of medieval gothic cathedrals and the video game Bloodborne. High detail, cinematic lighting, atmospheric, hyperrealistic, 8k.

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A lone figure in a long coat and hat stands facing a massive, imposing Gothic castle under a giant, luminous full moon. The castle is dark, weathered, and ornate with many spires and jagged edges, set against a dramatic sky filled with swirling, cloudy textures and a warm, dusky glow. The atmosphere is eerie and foreboding, with bare, skeletal trees framing the scene and a misty, desaturated foreground of overgrown cobblestones and crumbling ruins. The color palette is dominated by dark grays, blacks, deep blues, and warm oranges and yellows from the moon and sky, creating a mood of mystery and desolation. The composition is centered on the castle with the figure providing a sense of scale and narrative. Shot with a wide-angle lens, low angle, emphasizing the grand scale of the architecture, with a shallow depth of field to blur the background elements slightly. Inspired by the dark fantasy art of H.R. Giger and the architectural style of medieval gothic cathedrals and the video game Bloodborne. High detail, cinematic lighting, atmospheric, hyperrealistic, 8k.