A photorealistic, cinematic scene of a long-dead astronaut seated on an ancient stone throne in an overgrown ruin: a human skull visible inside a cracked, vintage clear visor helmet, orange quilted flight suit tattered, stained and covered in moss and cobwebs, heavy boots resting on a floor scattered with bones and debris, skeletal remains leaning against the throne. Moody teal-green ambient light filters through foliage above, complemented by a cool rim light from the left and subtle warm highlights on the suit, creating dramatic high-contrast shadows and volumetric light rays cutting through mist. Rich surface detail — scuffed metal buckles, fabric fibers, stone erosion, water droplets, creeping ivy and lichen — rendered in ultra-high detail and realistic textures. Low-angle, slightly wide perspective to emphasize monumentality, shallow depth of field that keeps the astronaut and throne razor-sharp while softly blurring foreground skulls and distant ruin, cinematic color grading, dramatic, melancholic, post-apocalyptic atmosphere, 8k, hyper-detailed, filmic grain.

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